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Hotfix – Version 0.3.1

2019

Patch – Version 0.3.0

So many of you have wished for it: An opportunity to run your own adventures with your own NPCs. In the last couple of weeks we’ve been working very hard for this. Now we’re more than happy to present to you the all-new Sandbox mode. From now on the following updates are available:  The all-new Sandbox

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Hotfix – Version 0.2.2

A new patch is now live! Read below to learn more about the latest changes. To share your feedback, issues or bugs write a mail to:[email protected] Over the weekend we’ve repeatedly noticed that some of you couldn’t start an adventure because there was a problem joining the group. We’re extremely sorry about that. We’ve been

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Gamescom 2019 – Pen & Paper 2.0

You might be wondering – A Tabltop Roleplaying-Game (Pen & Paper) and Gamescom? Gamescom’s current focus is very much on PC and console games. Yora Adventures is a completely digitalized Pen & Paper, which can be understood much more as a parlour game and would therefore be quite exotic at the fair. Since we have

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🛠️ Discord Rework

Maybe one or the other has already noticed. But here again for everyone: There is a remake of the Discord Server! We are very happy that the Discord server is constantly growing ...

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Hotfix – Version 0.2.1

A new patch is now live! Read below to learn more about the latest changes. To share your feedback, issues or bugs write a mail to:[email protected] First of all, we’d like to THANK YOU. Even though our community grows bigger every day, it’s an even bigger pleasure to see how intense your feedback is so

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Wireframes – At the beginning was a pen & a paper [Part 2]

In the first part of the wireframes series we explained why we need wireframes at all and why they are so important at the beginning of a design process. In the second part we’re briefly going to explain why we’re not done developing wireframes yet. But first let’s start with looking on the various types

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Wireframes – At the beginning was a pen & a paper [Part 1]

Before we start telling you about the development and design of Yora Adventures’s wireframes, we need to clarify what we’re talking about. If you’ve never heard the term before, or if you don’t know exactly what it means, well, you’re probably asking yourself: “What the heck are wireframes?”. We want to define it as follows:

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Game Development – Logo Design of Yora Adventures

Hey guys! Welcome to our dev-blog. From now on we will try to share as many insights, pictures and videos as possible about our design process of Yora Adventures. We hope that we can take you on an exciting journey, from the first sketches, to the finished image on your smartphone.

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Castle Linn – Crossover Event

Yora Adventures captures the Castle Linn This week we exhibited at the event Crossover Castle Linn, which was dedicated to the theme “Sport meets Culture”. All this took place in an exceptional setting: A true medieval castle, the Castle Linn (“Burg Linn”) in Krefeld, Germany. So, what better place could there be to place and

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