fbpx
 
Wireframes – At the beginning was a pen & a paper [Part 2]

Design

Wireframes – At the beginning was a pen & a paper [Part 2]

In the first part of the wireframes series we explained to you why we need wireframes at all and why they are so important at the beginning of a process. Today in the second part we’ll briefly explain why we’re not done developing wireframes yet and what the difference is between different types of wireframes.

Read More...

Wireframes – At the beginning was a pen & a paper [Part 1]

Before we start telling you about the development and design of Yora Adventures’s wireframes, we need to clarify what we’re talking about. If you’ve never heard the term before, or if you don’t know exactly what it means, well, you’re probably asking yourself: “What the heck are wireframes?”. We want to define it as follows:

Read More...

Game Development – Logo Design of Yora Adventures

Hey guys! Welcome to our dev-blog. From now on we will try to share as many insights, pictures and videos as possible about our design process of Yora Adventures. We hope that we can take you on an exciting journey, from the first sketches, to the finished image on your smartphone.

Read More...